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MATERIALS using family and parts or directly applied yield inconsistent results

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the screen shot shows two objects that were constructed in the same workshop dgn file, they have the same color - 21-, and the same material applied via the family & parts rendering section.   Yet they are very different, one is almost black, the other is the proper gray.  These items are compound cells, so I wondered if part rendering doesn't work inside a compound cell.  So I copied the cells adjacent, exploded  them and even applied the same material - cast iron-  manually to some of the components.  As you can see, no change.  Am I missing something as to how to work with parts and materials?

dmg

CE U3


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