I have a part definition, to which I want to attach a material with a Geomety Map defined. When I look in the Render Properties of the Family/Part editor, I see a Render Palette can be assigned. When I go to RMC > Properties, I can open the Material Editor, in which I can open a Palette to see the materials available in dgnlibs. I can go RMC > Assign To Part, which gives me the option to assign it to a part.
I notice sometimes the material seems to be coming from a dgnlib file (see image 1), sometimes from the local file (see image 2). I don't seem to be able to edit this in this menu. It seems once the material is somewhere local in the file, it refers to the local file, which I think you should avoid in the Part libaray (since they are for all projects with that Dataset).
- What is the correct way to edit the Rendering Properties, so to be sure the part refers to a library palette and not a local one (and is for every file with that same dataset the same)? From within which file do you edit the Family/Part settings? (for all other defined things in the Editor it doesn't seem to matter, but for the material assigned it seems different);
- What is this $(_DGNLIB) variable I seem to get there? I used the Configuration Explorer, but this variable doesn't seem to exist, but still appears in front of bothe the dgnlib or dgn file (which should suggest it would refer to a path where these files are found?)
Image 1:
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Image 2:
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